package com.shotinthedark
{
	
	import com.common.Main;
	import com.common.screens.PlayScreen;
//	import flash.utils.getTimer;
//	import flash.utils.getTimer;
//	import flash.utils.getTimer;
//	import flash.utils.getTimer;

	public class Main1 extends Main
	{
//		override public function get GAMEPLAY_CLASS():String { return "com.shootinggame.GamePlay";}
		
		private var gamePlay : GamePlay;
		
		public function Main1():void
		{
//			getGamePlayClass();
			gamePlay = new GamePlay(new PlayScreen());
		}
		
		
	}
}